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High School Art Department

The aim of the High School Art Program is to develop each student’s potential for individual art expression through acquiring aesthetic sensitivity, understanding cultural and historical art influences as well as developing technical art skills. The art curriculum is divided structurally into three major areas of study. The fine arts group of courses focuses on a comprehensive exposure to the fine arts, the commercial arts group deals with the vocational or commercial arts and the media arts group of courses focuses on the technology-based media arts field. There are also a number of cross-over courses that may be used in any of the sequences effectively.

STUDIO ART I                                                                  (9-l2)              Full year (A/B day)                ½  credit

Description: Studio in Art is a foundation course, which surveys the visual arts (drawing, painting and sculpture) through hands-on project work that explores both the fine and commercial Art approaches. This course focuses on two-dimensional picture making and emphasizes the basic tools and techniques of design, drawing perspective and color theory. This will fulfill only .5 credits towards the Fine Arts Graduation requirement. Students acquire skills in a variety of art media, learn about their art heritage and develop an ability to critically evaluate art works. Requirements: Students grades 9-12 will experiment with at least three different mediums. Students must submit at least two works of art per medium. One project each quarter must demonstrate knowledge of form, color design and perspective. Prerequisites: Successful completion of Grade 8.

 

 

PAINTING & DRAWING IN ART                                      (10-12)            Full year (Everyday)            1 credit

PREREQUISITE: Studio in Art

Description: During the first half year students will experiment with basic drawing techniques by experiencing various styles and media (pencil, charcoal, markers, pastels, etc.).  This course is divided into half year Drawing and half year Painting.  The curriculum moves students from simple line drawings, to more complex mass and value renderings that give objects and figures a three dimensional quality. Requirements: Student grades 10-12 will develop their design, drawing and painting technical skills through the use of a variety of painting styles and media (watercolors, tempera and acrylics) that explore past and contemporary cultures. Students will explore various artists and the major schools of painting in this course. PREREQUISITE: Studio in Art I

 

 

THREE DIMENSIONAL DESIGN & SCULPTURE           (10-l2)            Full year (Everyday)              1 credit

PREREQUISITE: Studio in Art

Description: Students will learn about the world of three dimensional form and space. This course develops the understanding and skills necessary to create three dimensional forms and sculptures in a variety of media such as clay, plaster, paper-maché, fibers, cloth, wire and found materials. Three-dimensional is the foundation for many of the specialized areas of graphic design, including package design, product design, environmental graphics, animation and three-dimensional modeling. Requirements: Student grades 10-12 will develop their design, sculpture and relief technical skills through the use of a variety of materials and styles. Students must display foundational skills of three dimensional art they explored during Studio Art I. PREREQUISITE: Studio in Art I

 

 

FASHION ILLUSTRATION / FABRIC DESIGN                 (10-l2)            Full year (Everyday)              1 credit

PREREQUISITE: Studio in Art

Description: Students will learn to create magazine and newspaper illustrations using drawings and/or photographs depicting fashion apparel and accessories. The creation of original textile patterns and designs for fabric is the beginning process that will end with students hand-making the 2D designs into fully functioning, wearable art. A variety of media that includes pencil, colored pencils, markers, watercolors and airbrush techniques will be used to complete these projects. Requirements: Student grades 10-12 will develop their design, illustration and mixed media technical skills through the use of a variety of materials and styles. Students must display foundational skills of basic drawing and highly developed brainstorming technical planning skills explored during Studio Art I. PREREQUISITE: Studio in Art I

DIGITAL PHOTOGRAPHY                                                    (10-l2)            Full year (Everyday)              1 credit

PREREQUISITE: Studio in Art

Description: This course introduces photographic principles with the primary emphasis on the technical issues of photography in studio and natural lighting conditions. Students will learn the concepts and techniques for proper lighting, exposure, depth-of-field, and creative composition. Students will learn the art of taking aesthetically pleasing photographs as they explore photography as a means of individual creative expression. Students acquire skills in operating Digital cameras, as well as print and mounting finished images. The original photographic images will be covered as it applies to graphic design projects. Students will also develop the skills to use Photoshop CS as a tool and other image management software, archival storage and presentation techniques will be explored. Students must supply their own Digital cameras. (Cell phone cameras not acceptable). Requirements: Student grades 10-12 will develop their photographs using basic camera skills and Photoshop skills. Students must display foundational skills of basic brainstorming technical planning skills explored during Studio Art I. Students must also supply their own cameras to be eligible for this class. PREREQUISITE: Studio in Art I

 

 

Gaming Design & Animation                                              (10-l2)            Full year (A/B day)                ½  credit             

1 credit

PREREQUISITE: Studio in Art

Description: Emphasizing the application the elements of art and principles of design relative to the history and linking development of cinema, gaming, television, and video production. This course provides students with the opportunity to develop foundational skills and knowledge while they also become more adept in cinema, video, digital production, electronic, and time-based media (animation) to develop past, present and future gaming. Students who successfully completed the basic studio course will explore a variety of three-dimensional digital programs while being able to choose personal areas of concentration and interest. The animation course is designed to teach students the basics of creating art in motion by using past and present animation techniques. The curriculum will cover the technical as well as creative aspects of animation. Students will learn to use the computer and various software programs to create original graphic designs for use in advertising, publishing and multimedia applications. Fundamentals of computer assisted drawing, painting, desk-top publishing, 3-D rendering, 3-D animation and video will be explored in this class. Requirements: Student grades 10-12 will develop their ideas using basic computer skills and Photoshop skills. Students must display foundational skills of basic brainstorming technical planning skills explored during Studio Art I. PREREQUISITE: Studio in Art I

 

 

Advanced Virtual Art:                                                          (11-l2)                 Full year (Everyday)             1 credit

PREREQUISITES:

1) Studio Art 

2) Gaming Design & Animation

3) Drawing & Painting

4) Digital Photography

5) Three Dimensional Design & Sculpture

Description: Independent Study course, often conducted with instructors or professional artists as mentors, enable students to independently explore a particular art form or topic. This independent study course may serve as an opportunity for students to demonstrate mastery of 2D & 3D design through a series of challenging exercises, to explore a topic in greater detail and further develop advanced skills.
Projects include but not limited to, graphic design, digital imaging, photography, collage, fabric design, 3D design, illustration, painting, ceramic pottery, sculpture and Drawing. The course culminates with the production of high-powered portfolio, consisting of at least 8 - 10 college-level artworks. Students who wish to pursue a specialized area, possess a high degree of responsibility and display a high-level of creative concepts and technical skills upon approval from this teacher, both the student advanced portfolios will be developed to gain admittance into art colleges, universities and technical schools. In September, a “contract” will be drawn up between the student and the participating Art teacher outlining the parameters of study and expectations for successful completion of the contract. Requirements: Student grades 11-12 must have successfully completed Studio Art I and one of the required courses, listed below, with a final grade of 85 or better and recommendation by the participating high school art teacher to enroll in this course. Prerequisite: Studio Art I and any one of the following courses; (Studio Art II,  Gaming Design & Animation, Drawing & Painting, Digital Photography, Fashion Illustration / Interior Design, Three Dimensional Design & Sculpture
 or permission of instructor).

 

Art Course Recommendation Process:  In order to build a sequential art experience, students are required to successfully complete the prerequisite course requirements before enrolling in advanced-level art classes. Advanced Placement (AP) courses require students to have an 85 or better average in all of their prior high school art courses along with a recommendation from the student’s present art teacher.

Projects Files and Packets for 3D SCULPTURE

Teacher: Mr. Rackoff

Click on link to down load project files

Scholars are required to complete 2 projects and 1 Exam every quarter. H/W will be given per each project.

  1. African pots = Q1

  2. Coil tea cups = Q1

  3. Movie Mask = Q2

  4. Ceramic Coasters = Q2

  5. Repousse = Q3

  6. Nature Recylced Project = Q3

  7. Ceramic Coil Pots = Q4

  8. 3d Gargoyles = Q4

Wyandanch art course descriptions

Project Files and Packets for PAINTING & DRAWING

Teacher: Ms. Lewis

Click on link to down load project files

Scholars are required to complete 2 projects and 1 Exam every quarter. H/W will be given per each project.

  1. Elements of Line Skatedecks = Q1

  2. Beyond the Border Composition = Q1

  3. Artists Inquiry Project= Q2

  4. Abstract Tricycle Painting = Q2

  5. Nature Project = Q3

  6. Self Portrait = Q4

  7. Printmaking Landscape = Q4

Projects Files and Packets for STUDIO

Teacher: Mr. Rackoff & Ms. Lewis

Click on link to down load project files

Scholars are required to complete 2 projects and 1 Exam every quarter. H/W will be given per each project.

  1. Letter Art = Q1

  2. Mandala = Q1

  3. Scratch Board = Q2

  4. Ceramic Coasters = Q2

  5. African Sunsets = Q3

  6. Nature Recylced Project = Q3

  7. Ceramic Coil Pots = Q4

  8. 3d Gargoyles = Q4

Projects Files and Packets for VISUAL Advanced ART

Teacher: Mr. Rackoff

Click on link to down load project files

Scholars are required to complete 2 projects and 1 Exam every quarter. H/W will be given per each project.

  1. Personality Portrait = Q1

  2. Artistic Influence = Q1

  3. Artist statement = Q2

  4. Artist Bio = Q2

  5. Observational/Perception Art Project= Q3

  6. Process Project = Q3

  7. Focused Project = Q4

  8. Artist statement "Focus Project"= Q4

Project Files and Packets for GAME DESIGN

Teacher: Ms. Lewis

Click on link to down load project files

Scholars are required to complete 2 projects and 1 Exam every quarter. H/W will be given per each project.

  1. Maze Game Board = Q1

  2. Character Game Design = Q1

  3. Tools of Trade = Q2

  4. Storyboarding = Q2

  5. Story Line = Q3

  6. Intro. to Flash Animation Project = Q3

  7. Flash Character Animation = Q4

  8. Sound Sync Animation Project = Q4

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